PERMAINAN ULAR TANGGA UNTUK MENGEMBANGKAN KETERAMPILAN KEPUTUSAN KARIER SANTRI KELAS XII DI MADRASAH ALIYAH

Authors

  • Tria Vebiola Putri Universitas Negeri Surabaya, Indonesia
  • Ari Khusumadewi Universitas Negeri Surabaya, Indonesia

Keywords:

Snakes and Ladders Game Media, Career Decision Skills, and Santri

Abstract

This study aims to develop a set of Snakes and Ladders game media to develop the career decision skills of class XII students at Madrasah Aliyah. The research method used is Research and Development (R&D), using the model from Borg and Gall (1983) which was carried out until the fifth stage, namely 1) Research and data collection, 2) Planning, 3) Product draft development, 4) Initial field trials, 5) Revise the results of the trial. Based on the results of the assessment and analysis of product development, it can be concluded that the Snakes and Ladders game to develop the career decision skills of class XII students at Madrasah Aliyah has met the acceptability criteria. The results obtained by the validation test by the media expert test The average value obtained for all aspects of 96.42%. The average value obtained from material experts for all aspects is 97.05%, and the average value obtained from users for all aspects is 93.33%. Based on the data, it has met the acceptability criteria consisting of feasibility, accuracy, usefulness, and suitability. So that the media does not need to be revised again and is ready to be tested for its effectiveness.

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Published

2024-07-04